「Team Fortress 2」 Heavyの大型アップデート実施
Last Updated: 2008.08.20 / First Edition: 2008.08.20
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Team Fortress 2 Update Released (8/19/2008) @ Steam
予告通りHeavyの大型アップデートが実施されている。ついでに"Meet the
Sandvich"のトレイラーが公開されている。
Heavyの新武器
Natascha
攻撃力が25%減少する代わりに攻撃を当てた敵の動きを一瞬遅くする
Sandvich
Sandvichを4秒間食べ、Healthを120回復する
The Killing Groves of Boxing
この武器で敵を倒した後、5秒間全ての攻撃がCriticalになる、ただしFistより振りが遅い
Heavyの実績
実績を35種類追加
追加マップ、ゲームモード
- Arenaのゲームモードを追加、マップは Lumberyard, Ravine, Well, Granary,
Badlands
- Payloadマップ "Badwater Basin"
- コミュニティマップ "CP_STEEL"
Changes
- Added server map timeleft to upper right of scoreboard
- Added new firing sounds to The Backburner
- Removed the Custom Tab in the serverbrowser, and added the Tags field to the base Internet Tab
- Increased The Kritzkrieg's uber-charge rate bonus from 10% to 25%
- 32 player servers can now support an extra slot of SourceTV
- Made the freezecam item panel description easier to read
- Players now broadcast whether they chose a team directly or use autoteam
- Added proper handling of cart blocking recognition to Payload maps
Bug fixes
- Fixed bug where switching from flaregun-wielding Pyro to another class meant you didn't get a full ammo loadout on first spawn
- Fixed Spy watch arm not using team skins
- Fixed weapon switching preventing you from using secondary attacks for a 0.2s window after the primary became available
- Fixed players getting stuck in a bad animation state when class switching while spinning the minigun
- Fixed a loophole that allowed players to pickup weapons of other classes
- Fixed a bug that resulted in players earning more crit chance bonus in large, single damage events than they are supposed to
- Fixed an issue with the floating HUD +X health indicators that resulted in them appearing incorrectly
- Fixed a bug which caused the minigun spinning & firing sounds to occasionally stop while the Heavy was still firing
- Fixes the Loadout player model panel causing the in-game player facial animation to perform incorrectly
- Fixed spectators not having the target ID labels display correctly
- Fixed the cart alarm sound occasionally getting stuck on in Payload maps
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